Session 4

 
Topics
 
     

In this class we will cover Patch Modeling which is actually a form of subdivision surface modeling. We will cover the following:

Further Coverage of UV Mapping

Display vs Render Subdivision

More Weightmaps

Connecting Parts by Merging Points

Layers Panel

Point Sets

Homework Part I: Incorporate UV maps into your model(s)

Suggested Reading:

Patch Modeling in Dan Ablan's Inside Lightwave

UV Tutorial (Written by one of the Lightwave programmersl)

Fake or Photo?(Eye Training fun test)